![]() The above example shows the video recording overlaid to show the side-by-side, but when you use the feature, the original video is not saved and is not shown in Studio Record your facial movements and we’ll process the keyframes in the Animation Editorįor detailed instructions on how to use this feature, see the Animation Capture - Face Documentation. This new feature allows you to use your webcam to puppeteer an Avatar with a Dynamic Head in Studio: crack a smile, rock your head side to side, or wink, and the Avatar will follow your facial movements. Previously, the best way to animate a Dynamic Head was either by manually setting values to each FACS pose per track or using facial sliders in the Face Animation Editor to create and save unique expressions on the timeline. Today, we are very excited to announce another new feature: Face Recorder in the Animation Editor.Įarlier this summer we announced the full release of Dynamic Heads, which allows using FaceControls and face animations to make Avatar Heads come to life. ![]() ![]() ![]() We have been busy recently making a variety of improvements to the Animation Editor in Studio, from releasing the Curve Editor to introducing Bone Selection. Going forward, Face Recorder will be referred to as Animation Capture - Face. ![]()
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